This is who we are.
Eberron is a campaign setting, set in a period after a vast destructive war on the continent of Khorvaire. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; it combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
Codex Anathema is the name that encompasses all my campaigns. In this case, volume IV combines elements to form a conspiracy campaign around sacred relics being recovered by different factions.
Welcome to "All Souls"


Codex Anathema, vol. IV: All Souls

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